Method
GeglNodeset
Declaration [src]
void
gegl_node_set (
GeglNode* node,
const gchar* first_property_name,
...
)
Description [src]
Set properties on a node, possible properties to be set are the properties of the currently set operations as well as “name” and “operation”. “operation” changes the current operations set for the node, “name” doesn’t have any role internally in GEGL.
gegl_node_set (node, “brightness”, -0.2, “contrast”, 2.0, NULL);
This method is not directly available to language bindings.