Method

GeglTileBackendset_flush_on_destroy

Declaration [src]

void
gegl_tile_backend_set_flush_on_destroy (
  GeglTileBackend* tile_backend,
  gboolean flush_on_destroy
)

Description [src]

Control whether cached data will be written to the backend before it is destroyed. If false unwritten data will be discarded.

Parameters

flush_on_destroy

Type: gboolean

True if the backend needs to be flushed.